![]() Moreover, from Tier VIII it has increased efficiency, compared to the standard cruiser healĬan we have a comprehensive list of all the pros and cons of every British cruiser in the line? Repair party (heal) consumable is available from Tier III.Starting from Tier VIII, the Radar consumable is available, and it can be used instead of Smoke Generator consumable.It has high area of effect, but low activation time Starting from Tier V, the Smoke Generator consumable is available on the ships in this branch.The basic efficiency of the ships' AA defenses is low (with the exception of Tier IX–X ships equipped with powerful dual-purpose guns that have a long range) The Defensive AA Fire consumable is not available on the ships in this branch.The ships have relatively compact dimensions and low detectability.In contrast to their counterparts of the same type, this results in fewer over-penetrating hits (with minimum damage) received from large calibre shells at close range Their hulls lack heavy armour protection and have a relatively high beam.Moreover, torpedoes can be launched one by one, which provides new tactical opportunities because players will be able to choose the direction for every individual torpedo when launching.Starting from Tier III, all ships in this branch feature torpedo tubes with decent characteristics: The torpedo range and speed as well as damage from torpedoes make these torpedo tubes not just an auxiliary armament but a weapon that performs equally to the ship's main battery.The cruisers have average or relatively low speed, but their engines have great dynamic properties in terms of acceleration and deceleration.Really great maneuverability is one of the main traits of this branch.However, these shells will boast excellent ricochet angles and low fuse arming delay time, which will significantly decrease the number of ricochets and over-penetrating hits All ships in this branch only AP shells.On the one hand, this means that these guns have a high firing rate on the other, their ballistic properties and penetration are not top notch and the maximum AP/HE shell damage is low Starting from Tier II, the gun calibre is 152 mm for all ships in this branch.These ships require skill and awareness, and with that, they will be rewarding. I would say specific smoke screens, good heal consumable from Tier III and above, unique rapid-fire AP and powerful torpedoes, but extremely fragile. What is the most unique aspect of this line, in one or two sentences? However, she is vulnerable in direct encounters with heavy cruisers and battleships due to her weak armor. In addition to her compact dimensions, maneuverability and low detectability (especially with smoke screens), this cruiser boasts an amazing fire rate, great torpedoes and her dual-purpose guns provide a superior AA engagement area radius. The Tier X ship, Minotaur, was the epitome of light cruiser design at the beginning of the post-war period. Their excellent torpedo armament and the ability to set smoke screens will help these ships cause damage to heavily protected targets and aid in your escape. However, their firepower and protection makes these ships inefficient in direct confrontations with enemy heavy cruisers, let alone encounters with battleships. Their low detectability and rapid-firing guns with unique AP shells make them efficient in encounters with destroyers, the “natural” opponents of cruisers. On the whole, the ships in the new branch are excellent for hunting destroyers. After all, the nature of our game is to constantly evolve and we are sure to continue this way in the future as well. We chose to build this line because we wanted to challenge users to try out new gameplay mechanics and approaches. Overall, these ships are forces to be reckoned with when played to their full potential. Anything less than that will quickly teach you about the painful downsides of these light cruisers. While you can still be effective against ANY target you meet in the heat of battle, these ships will highlight the rock-paper-scissors principle more than others.Įngaging your nemesis can still end in victory, but this will require you to make sure that the battlefield conditions are right and that you give it your best. Overall, it doesn’t require you to learn a specific playstyle that’s radically different from other lightly armored cruisers, but puts a greater emphasis on the main challenges that cruisers face. These ships have a unique and quite challenging gameplay style. As we all know, the British cruisers are here, and, in order for you to fully enjoy sailing these beauties to victory, we have prepared a special guide!įind out everything you need to know about the newest cruiser branch below:
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